|This version can be toggled from a multi-cart creating mode...|
|...to a deployment mode.|
In order to make this version of the multi-cart station, simply add a track leading to the curving portion of the station's rails. This will be the exit track. Then place a lever in front of the curving rail that meets the exit track.
|Just put the lever right here and you're done.|
When you deploy your multi-cart (which is done by giving it a slight push and then getting in before it gets away from you!) make sure it is on the side closer to the exit rail. Multi-carts and double-carts don't take too well to difficult turns, but they can handle 90 degree turns pretty well. More or less.
Here are a few things to remember about these kinds of carts:
1. Every turn increases the chance that a multi-cart or double-cart will break apart. The higher degree the turn, the more likely this becomes.
2. Multi-carts and double-carts can travel underwater, not over water. I once mistakenly reported the latter, and for that I apologize. You can drown while riding underwater, but there exists the possibility of underwater train tunnels...
3. Double-carts cannot move past mobs and items, but there is a high chance that multi-carts with more than three carts can. The more carts used in the multi-cart, the higher the chance. A train of 5 carts is essentially unstoppable lest it run into a corner.
That's all for now. Next I'll have a tutorial on the minecart launchers (jumps).